FIELD GUIDE · TOUR EDITION

Take Me To Your Ledger Field Guide

No leaders. Only the ledger.
Beam up the herd. Stack the cult. Repeat.
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Free · in your browser · desktop, mobile and gamepad
A saucer beams a cow out of a moonlit valley
7STRANGE LANDS
100%STARTING ENERGY
12SEAT COUNCIL
30BADGES
What is this

A cheerful little abduction

You fly the saucer across a seven-land tour — from a moonlit valley and fiat town to Mars and the Moon — all occupied by the Cult of the 600 Billion. Beam up the local animals (they flee), beam up cult leaders (they absolutely do not, they think you are the mothership), dodge the fiat drones, and carry the faithful to the sacred stone. It is not a cult. It is a leaderboard.

How to play

One beam, three ways to hold it

⌨️ DESKTOP

WASD or arrows to fly. Hold Space to beam, Shift to deploy a stored special. P or Escape pauses; resume returns through a protected 3–2–1.

📱 MOBILE

Left pad to fly, hold BEAM to abduct, tap SPECIAL to deploy. Works on iOS and Android in the browser.

🎮 GAMEPAD

Left stick or d-pad to fly, A to beam, X/LB for a special, Start to pause. Arcade cabinet ready.

  1. Hold the beam under a local animal until it pops aboard. Every land has a headline herd, a stray species and its own positional call.
  2. Your altitude is whatever you are carrying. An empty beam lets the saucer settle right down, where you can slip under a live conductor span — but the locals reach further and reload faster when you come down to their level. Catch anything and you haul back up to cruise, where the drones own the sky. A cult leader is the heaviest thing in the game and rides with you all the way to the stone, so the Council run is flown high and exposed from start to finish.
  3. Beam a cult leader and ferry them to the sacred stone. 600 points and the congregation grows.
  4. Need to stop mid-run? Pause and choose BANK & END FLIGHT. A second score-labelled confirmation records a voluntary extraction without pretending the saucer crashed.
  5. Follow the pulsing marker and answer the land's local signal. Lock it once for 15% energy, then follow the same tracker to its supply drop.
  6. Deliver twelve leaders and the Council of 600 assembles: the ritual pillar rises, the stone opens the way, and the saucer departs for the next land — bonus paid, energy restored, tour continues.
  7. Beaming slows you down, and the drones know it. Wave three's first pair wait until the upgrade closes, then enter with MOVE TO DODGE · BEAM ENEMIES and a full reaction window. Watch the danger mark on visible attackers and the red LOCK compass beyond the camera; after they fire, an amber SHOT cue stays only while the incoming round can still hit you. Hazards drain different amounts of energy; every animal safely aboard restores some. Recovery trickles at half rate while the core is healthy, returns to normal below half, and EMERGENCY SIPHON ×2 activates only at 25% or below. The shared tracker points to the nearest beamable animal whenever the core is below half.
  8. Clear the quota, pick a perk, and the next wave rolls in bigger. After wave 13, a FIAT SURGE callout names each new reinforcement tier once the draft closes.
Know your herd

Seven lands. Seven local calls.

Every council opens the route to the next land. The herd changes with the ground beneath it, and every animal has its own silhouette, movement and positional call. Each land also keeps a minority species in with its headline animal, so a field reads as livestock rather than as one prop cloned sixteen times.

MOONLIT VALLEY

Friesian cows graze between timber shacks, cornfields and the lake. Inside the ring road, an empty rail paddock waits: The Donkey Farm.

CALL · MOO

THE DONKEY FARM

The gate was left open and the whole herd is loose, each one wearing a faint orange glow. A donkey never rides in the hold: catch one and it hangs under the hull, hee-hawing, until you set it down inside the rails. Pen all seven for the round-up bonus.

CALL · BRAY

DESERT MESA

Goats pick their way past adobe compounds, dry scrub and red rock.

CALL · BLEAT

FROZEN VALLEY

Reindeer cross the snow beside log cabins and a properly frozen lake.

CALL · GRUNT

HIGH MOOR

Sheep on the tops, drystone walls over the ridges, a peat loch and a single-track lane.

CALL · BAA

FIAT TOWN

Pork bellies between brick terraces and sodium lamps. The live transmission line is this town's obstacle alone.

CALL · OINK

THE RED PLANET

Greys graze Cydonia in the shadow of the Face. Gravity is 38%: what you drop, hangs.

CALL · WARBLE

THE NEAR SIDE

The cows from the rhyme, still up here, in fishbowl helmets. Gravity is 17%.

CALL · LOW MOO
VALLEY → MESA → SNOW → MOOR → TOWN → MARS → MOON → REPEAT

Special cargo remains proudly bovine: the Golden Calf, cattle convoys and COW RAIN always deliver cows.

Supply drops

Power-ups from the mothership

Every so often a glowing crate streaks down with a locator beam you can see across the map, and its power-up glyph riding above it, so you know what is coming before you get there. Beam it up before it fades. Fast buffs ignite at once; HODL SHIELD, BLACK HOLE, EMP and COW RAIN enter your reserve to deploy when you choose:

🧲

MAGNET BEAM

The beam drags animals, cultists, even normies toward the column. Nobody escapes the pull.

🛡

HODL SHIELD

A crystalline lattice with twin gyro rings round the hull. Bullets, lightning, audits: nothing gets through while it holds — and it flares to show you what it ate.

OVERCLOCK

Thrusters at +55%. Fiat cannot catch you, and neither can much else.

🟠

ORANGE COIN ×2

Double points on everything. Stack it with 600B MODE and watch the number go up.

TIME WARP

Enemy fire and flight at half speed. Confiscation delayed indefinitely.

🕳

BLACK HOLE

Opens a singularity where you stand. Animals, normies and stray bullets spiral in; the ledger accepts all entries. Cultists are exempt by prophecy.

💥

EMP SHOCKWAVE

One bright ring: every bullet in the sky dies, and drones, farmers and helicopters stand there blinking for six seconds.

🐄

COW RAIN

The mothership tips over a pen. Eight cows parachute into the valley — beam them mid-air or let the herd grow.

Wave clear

The perk draft

Every wave clear offers three upgrades. Pick one, keep it for the run:

WIDER BEAM · aperture +25% OVERDRIVE THRUSTERS · speed +15% POWER CORE · +20% capacity NUMBER GO UP · points ×1.25 MAGNET WINCH · lift +30% TIME LOCK · enemy fire 20% slower BEAM STABILISERS · fly faster while beaming CULT MOMENTUM · 600B meter charges faster SALVAGE RIGHTS · supply drops 35% more often PROPHET MOTIVE · cult deliveries +50% ORANGE AFTERBURNER · x4 chain fires OVERCLOCK SACRED STATIC · every third leader fires EMP HERD DIVIDEND · every sixth animal calls a drop SECOND SIGNATURE · survive one lethal hit

Fly in damaged and a fourth option appears: DECLINE, which skips the upgrade and restores one energy cell instead. It is only ever offered when you are hurt, and it does not count as an install.

Legends of the tour

Things worth chasing

🐄

THE GOLDEN CALF

Rare, quick, and entirely red (the cult insists she is golden). Worth 1,000 and half a 600B meter.

🌾

CROP CIRCLES UNDER ATTACK

Hover the beam over corn to build five tiers, ending in a standing-corn Bitcoin mark. From wave five, formation III calls a FIAT COMBINE from the nearest farm. Beam it, stun it with EMP or feed it to a BLACK HOLE for +500 before it erases the art. Mars and Moon send sealed pressure-cab variants.

🌟

600B MODE

Chain abductions to fill the meter: ten seconds of gold beam and double points.

🚁

THE TAXMAN

Every fifth wave a black helicopter comes to audit you. A danger mark, lock sound and off-screen compass warn each volley. The first audit fires two shots and takes about five seconds of beam contact; later audits fire four. A white-green flare and pulsing boss bar confirm every hit. +5,000.

STORM WAVES

Every third wave: rain, darkness, and telegraphed lightning that splats anything it touches, including you.

🎳

HERD BOWLING

Dropped cargo keeps your momentum. Yeet an animal into a normie for +400 and no apologies.

☄️

METEOR SHOWERS

Every fourth wave the sky falls. Dodge the telegraphed impacts, then beam the glowing sky ore before it cools. +350 a rock.

🌘

THE BLOOD MOON

Every seventh wave the moon turns rust. The herd runs scared and pays double, wolves sing, and the golden calf grazes boldly.

🚚

CATTLE CONVOYS

Lorries run the ring road with penned cows aboard. Beam the cargo off a moving flatbed for double points. They will honk. Ignore it.

🌍

THE TOUR

Complete a council and move on: Moonlit Valley, Desert Mesa, Frozen Valley, High Moor, Fiat Town, the Red Planet and the Near Side. Each land has its own terrain, gravity or hazards, soundtrack, animals, locals and drones.

LOCAL SIGNALS

Build formation III in Valley; burst Mesa's pumpkin; crack Snow's ice; wake Moor's cairn; drop a Town pylon; scan both eyes of the Face on Mars; repossess the Moon flag. The live tracker keeps the target or progress recoverable, then points to the named supply drop after each one-shot lock restores 15% energy.

🙏

PATRON'S BLESSING

Drop sats on the pre-flight screen and fly blessed for 24 hours: +20% core capacity and a charged HODL shield at launch. The mothership will thank you personally.

👑

EPOCH SEASONS

Every UTC month is an epoch. Best score of the epoch ranks you; every completed day's top harvest banks a daily crown beside your name.

🕹

ATTRACT MODE

Leave the menu alone for thirty seconds and the saucer flies itself, cabinet-style. Press anything to take over. Demo runs keep no scores.

🌲

SOMETHING IS OFF

A pine that twitches. A hay bale that breathes. A snowman nobody built. Beam the oddities open — a cult leader hides in every one, and the announcer says their name.

The abductees

The Cult of the 600 Billion

Thirty-one leaders of the leaderless, lovingly caricatured, all roaming the seven lands to be carried to the stone. Deliver twelve different leaders in one run to assemble the Council of 600, raise the golden pillar and continue the tour. The ledger also keeps The Congregation: every soul you ever deliver is remembered across runs — gather all thirty-one and the roofless First Temple by the north fields is finally full.

Kerni
KerniChief Invisible Hand OfficerThe quiet hand at the workshop edge — unseen in command, present when useful.
dni
dniCEOThe prophet who carries the stone — hood up, hands open, signal warm.
nind
nindCCSArchitect of the domes — blueprints in cyan, roses in hand, a frog on the desk.
michael1011
michael1011CTOThe monk who runs the node — hooded over the glowing orb, machine whisperer.
sat
satCMOAstronaut of the signal — Bitcoin helmet aglow, boots in the old plaza.
flx
flxCWOThe Bullbear who curates the culture — armor on, coffee hot, signal louder.
shillie
shillieCDOWave rider with the orange halo — shades on, hands up, the crowd already moving.
arbadacarba
arbadacarbaCMOThe robed strategist — arms open in the great hall, the knowledge-orb lit.
benarc
benarcCVOVision at the forge — tool raised, sparks orange, the not-yet-made made.
tobo
toboCDOThe envoy in the tricorn — coat old-world, finger pointing the way through.
BlackCoffee
BlackCoffeeCHOShadow operator under the storm — armor dark, mug in hand, lightning behind.
darren
darrenCIOThe donkey on the peak — orange flag up, binary sky, meme kept simple.
leon
leonCHOleon — the quiet hand on the crew's well-being.
madmunky
madmunkyCDJThe trickster monkey — dreads, beard, raised brow, decks warming up.
rootzoll
rootzollCDJHelmet on, headphones tighter — the worksite DJ who keeps the crew moving.
nc
ncCCCMic in hand, shades on — the performer who curates the crew's culture.
longy
longyCSOStreet guitar, cypherpunk grit — the long riff that holds the crew's night.
aaron of essex
aaron of essexCPOAaron of essex — mic leaned into, drum kit hot, a punk gig for a heart.
jedai
jedaiCIAOCommand chair, cigar, chessboard — bear on the left, eagle on the right.
protom
protomCBDCprotom — CBDC grinning badger wizard, hex ready, grin wider.
aj
ajCOLaj — hip-hop reggae cypherpunk operator with the offbeat on lock.
jose bam
jose bamCMOJose bam — the mustache with a plan, meme front commander.
mrs. honeybadger
mrs. honeybadgerCROMrs. Honeybadger — boho robe, dreamcatcher, medallion warm in the gold light.
snick
snickCWOThe workshop operator — tools laid out, sleeves up, the job already half done.
tal
talCNOtal — keeping the network's threads from tangling.
bitkarrot
bitkarrotCUObitkarrot — the carrot the crew actually chases.
gadaj
gadajCKOThe boar in the rain — red headband, tusks up, arms like industrial pistons.
mtoshi
mtoshiCHRmtoshi — keeper of the crew's people and history.
morgs
morgsCFRmorgs — minding the flows the crew runs on.
cuddy
cuddyCLOcuddy — the crew's law and its soft edges both.
Toni China
Toni ChinaCCNToni China — the crew's line to the far side of the map.
Bragging rights

Thirty badges

🛸 FIRST CONTACT 🩸 GRAVITY LESSON 🎳 HERD BOWLING 👁 COUNCIL OF 600 ₿ THE SIGNAL 🌾 SCORCHED EARTH 🚁 AUDIT THE AUDITOR ⚡ CHAIN REACTION ⛓ UNBROKEN 🌟 GOLDEN HOUR ⛈ STORM RIDER 🌊 DOUBLE DIGITS 👨‍🌾 CROWD CONTROL 🥞 FULL STACK 📦 AIRDROP 🐄 GOLDEN CALF ⛏ 21 MILLION ☄️ MOON ROCKS 🕳 EVENT HORIZON 🚚 CATTLE RUSTLER 🫏 DONKEY WORK 🌘 BLOOD MOON HARVEST ⛪ THE FULL 600 🗺 SEE THE WORLD 🌍 THE GRAND TOUR 🛰 THE WORLD TOUR 🔴 OFF WORLD 🌒 THE NEAR SIDE 📡 SEVEN DAY SIGNAL 🫧 CAR WASH

Badges persist across runs and publish as award tags on your Nostr score events.

Leaderboards

Scores live on Nostr

Every score is a signed Nostr event. Sign in with your own key (NIP-07 or Signet) and climb the board as yourself, or play as a guest with a local key and a callsign. The board has ALL TIME, TODAY and monthly SEASON tabs. A deterministic Daily Signal deals a new one-flight contract at midnight UTC from a pool of fourteen, reshuffled every cycle so it never becomes a timetable, and paying 3,000 to 10,000 depending on what it asks. Completed days build a streak: from two days running the perk draft deals you a fourth card, while finished daily boards award crowns for the current epoch. Compatible with gamestr-arcade leaderboards.